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(+1)

Thank you for the feedback. The walking speed issue has already been resolved (it’s currently in the paid version and will be available in public soon). Some other points mentioned in the review are still being WIP.  As for NPCs, I think you understand that creating  realistic NPC behavior is time-consuming process, which at this stage of the game development would simply be unreasonable. Of course, at some point I will get to that as well.

Yes, I get it. But for now wouldn't it be better to just have them idle near their homes and maybe come to your shop when they get new requests? I know they do come to you sometimes, but it seemed semi-random to me, they would arrive and one of them would leave when I was taking the order from the other