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Hey Xylo!  Thanks for the feedback!  This was the first game jam for two out of the three of us and we're really proud of it.  The whole idea of the game was for it to be stressful and make you feel like you were losing control as you went along.  So all the movement on the screen, the extra text; were meant to make you feel overwhelmed and stressed and therefore start losing control quickly.  We hope we'll do even better next year!

Hey it's my first game jam too! :) You should be really proud of yourself, games are absolutely tough to make. Good work to your whole team, and good luck to you guys in the future. 

And yeah, that makes sense from the design perspective, I understand. I definitely felt out of control!