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(1 edit)

Goblin warriors fought bravely, but villagers are without number (ºΔº)

Since player is the swarm, I would suggest giving goblins stronger regular units to part/penetrate the swarm.

And champion/king could have some skill to do high percentage damage (e.g. king save progress and can wipe out swarm for a few times).

there is no worthy opponent for mighty villagers!


thank you very much for feedback!

In this iteration I am focusing on various activities for player to make the  time in the game more interesting.

On the next iteration I am planning to make the battles and enemies ,,more juicy”!;D