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I like the idea of applying a real world skill like color mixing and the kind of idea of having a color map.  The puzzle game worked well but I have to agree that at a point I felt like it was easier to kind of spam even with the action counter. The base is so good and I'd love to see this as a full game with more time to design.

Thanks for playing. I do tend to go easy on game difficulty... I felt omitting points for over mixing was enough.