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milesbz

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A member registered Aug 31, 2018 · View creator page →

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I really enjoyed it, it got me in the head space of an employee and when they bumped or moved erratically I was freaking out. Very fun and I liked the rental store theming and the fun comic-esque character/customers. 

I like the idea of applying a real world skill like color mixing and the kind of idea of having a color map.  The puzzle game worked well but I have to agree that at a point I felt like it was easier to kind of spam even with the action counter. The base is so good and I'd love to see this as a full game with more time to design.

Worked okay for me besides up and down freezing the game but maybe that's intended. It was a cute riff on lunar lander but I wish there was more to it in some way. I think the directions need a little more feedback because it's strange that up and down seem to freeze the game while left and right work in subtler ways. Cute model of the earth and I like the base idea. Reminds me of The Brazil for Switch.

Worked okay for me besides up and down freezing the game but maybe that's intended. It was a cute riff on lunar lander but I wish there was more to it in some way. I think the directions need a little more feedback because it's strange that up and down seem to freeze the game while left and right work in subtler ways. Cute model of the earth and I like the base idea. Reminds me of The Brazil for Switch.

I really enjoyed the enthusiasm  & general atmosphere of the game. All the weapon choices were fun and I liked that the game encouraged trying as many as possible. The general look and sound of the game were more playfully laid back than I would expect for the genre and I really enjoyed that, reminded me of aimlessly driving in racing game free modes, just enjoyable to putter around.

I really enjoyed the deep sea other worldly theming and the differentiation of enemies movement. Missile Command with spells that you collect resources for with your cursor is super clever and it was cool how built out the upgrade tree was with all the different kinds of spells.

Enjoyed the landscape and the bullet patterns, definitely kept me trying so I could see the next thing introduced, enough variance that I couldn't just go around the edges to dodge. Also appreciate how instantly the respawn worked. Good vibe!

Very cute, I liked the art of the mouse and the way the live mapping worked, it all felt very smooth. 

Were some or any of the assets in the game generated or partially made through the use of generative AI? The election poster at 1:25 in the trailer has that nonsense text vibe so just curious ?

Very charming! Cute presentation & clever way to make a novel breakout-esque game that utilizes the hidden combinatorial complexity & surprise of more modern pinball design. Lovely!

score:25520 

time:25:06


fun but im no good at it!

(1 edit)

Yeah that'd be perfect, thank you

Any hope of remapping the typewriter-slide keys? Kind of a hassle when I have to hold the function key down on my laptop to do it, totally understandable if it can't be changed though.