Fun wave shooter. I feel like some extra polish and some balancing would be some nice improvements. Like i feel like bears spawn a little to early, the animals should ramp up on difficulty depending on the wave. Also I feel like pulling up the skill menu and powerup menu should pause the game, so I can look at them without worrying about being attacked. Despite those things I think this game was really good potential at being a fun arcade wave survival game and I hope you continue to work on it!
Viewing post in Fable Waves jam comments
Thanks for the feedback! Rebalancing is definitely high on my list for a post-jam update.
As for enemy scaling, that’s actually in the game! There’s a wave multiplier that ramps up with each wave, increasing health and damage of animals, which also gets tweaked during candle events.
Regarding menu pausing: my original thought was that the break between waves would give players enough breathing room, but if it feels frustrating during active gameplay, I'm more than happy to look into adding proper menu pausing in a future patch!