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Definitely a good step forward from the last project. The systems felt way more refined and we even got event cards back from the Fallen Angel games. Any critiques I have are moreso nitpicking about the writing.

If you spot any errors, funky sentences or just general thoughts, feel free to send them my way through a private message on X,  Weight Gaming forums or Deviant Art!

I'm currently in an experimental phase with writing and gameplay so it will be all over the place, for better or worse haha.

Any feedback will help me with gameplay balance and story pacing.

Current trajectory has the next game mixing this combat but add in different combat phases, kinda like a card game, to explore new design space!