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(+1)

Ok so, I am going to try to be as constructive as possible because, this game idea is SO COOL and I WANT to play more of it. But… I had a very difficult time trying to do so.

Here’s what I think needs improvement:

  • The controls. The mouse sensitivity is way too high and I couldn’t find a setting for it, and the camera being animated with the character is a cool detail but it caused me to get dizzy.
  • Clarity on what I am supposed to do; i.e. the game design. I see all of the notes around, but I don’t really know when I am supposed to do something, or why. So I basically just looked around the area and took in the environment.

Ok BUT BUT BUT what I LOVE about this game is LITERALLY EVERYTHING ELSE. The concept of being a lighthouse operator moth is so brilliant and so fitting. I can’t believe there is a fully 3d modeled and animated moth character!! I wish I could see the entire dude. And the environment itself is actually quite detailed and beautiful. That combined with the sound effects, makes for a very atmospheric experience.

Overall I think it needs work, but you guys have my full support!!!

Thank you so much!! :3c

And yeah.. we only had a playable build around 1-2 days before the deadline. QwQ
So a bunch of very needed QOL and balancing is missing.

But im really proud n happy that we got something cool out. ^w^