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koperplyar

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A member registered Apr 27, 2022 · View creator page →

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The rhythm getting faster and faster the more urgent the message is, was so peak.

I also love the background and interpretation, it's so genius. :3c
The text-effects should also not go unpraised, missing some beats and having the text garbled adds such a nice touch! X3c

I loved this- this is such a pretty game!!! X3

It's very well polished in the art department and also fun trying to find out which location finds/needs what resources. :3c

So hailing was a silly misunderstanding on my part, because i thought that it's simply raining but stronger.
No rain correlates to "nice weather", small amounts of rain is "raining" and significantly more rain is "hailing". xP
(normal rain is something like an emission rate of 5 whilst hailing is around 25)

For the temperature and all factors in general, it's always only the current situation that you need to set the switches for.

The third was because the tutorial runs on a timer and once the timer runs out, the game sets a new environment with a new switch-code.
We did this because i thought the tutorial had a bug, which made you eternally be in the tutorial phase.

(the light on the switchbox is grey in the tutorial! :3c)

I definitively recommend opening notepad and writing each note's on/off together with its must/should so you always get the right code,
mental-switches in the pause menu would have helped the eperience a bunch but we barely made something playable as is. x3 
To reiterate, theres always only 4 factors for the switches: the horn-wave, the temperature, the fog's color and the weather and you only need to account for what's currently happening. :3

Thank you so much!! :3c

And yeah.. we only had a playable build around 1-2 days before the deadline. QwQ
So a bunch of very needed QOL and balancing is missing.

But im really proud n happy that we got something cool out. ^w^

i like this one

Thx!!! ;D
and basically, you have to hold Right-Click (to aim) and then try to aim at the hook so it turns "blue"!!
(Extra Points if you jump-forward, aim, and then...)
You simply Left-Click (shoot) whilst the crosshair is blue!

Ah well, to access the Options you either just jump the "Options"-Button (its to the right with all the other buttons once you start)
ORRR you can press "O" to access the Options-Menu....
There you simply use the dropdown for all the resulutions,
and if it bugs out simply close the Menu with Esc/Rightclick and re-open it.
Hope this helps!

i couldnt really read the japanese text but..
the game is full of atmosphere!! you really nailed the vibe 11/10
good job :P