Okay, that was brilliant. Forget retro, I think "try to stay in the zone while not completely ignoring your friends" is a game we're still playing in 2026. And that plot twist at the end - spectacular. I really have nothing but compliments for this game; conception, execution and presentation are all immaculate.
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Wow, that's so nice! Thanks for dropping by and for the high praise, super happy you made it to the end :)
It was fun learning about UI in this jam, and trying to squeeze in as much as I could into the screen with control nodes. Wish I could have spent a bit more time on the bootup sequence, I really admired what you were able to accomplish there in your game.