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Neat game! There are a lot of fun mechanics here, and the loop of going on quests, powering up, then going on harder quests is engaging. Though, it does feel like the game could have used some more dev time, particularly with regards to the UI (it would be nice to be able to cancel out of selecting a quest or a map, for example). There was also the meter at the bottom middle of the screen that I didn't know the meaning of.

Oh, and I like how I can somehow use a rock to regenerate health 🪨

(+1)

Yeah I over scoped this project! Too many systems and not enough time to make them all QoL and pretty.  Thanks for playing.