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Hi @BurbJones

For the portal animations you have to use (down,left,right,up) animation instead of idle so you have more control over it due the frame waiting. RPGMaker's event always have only 1 tile collision so you have to block he left and right part manually. You can do this by an empty(same as character) event or blanktile with (X) collision.

Hope this helps :)

Ok I will try these out . Thanks

Your instructions all worked! Thanks!