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(+3)

This is up there as one of my favourite games from this jam. First off, it's so damn cute. I spent way too long clicking the little guys in the main menu lol. I also quite like the setting and landscape art you have plus the music and sound effects. Creating the little guys is pretty satisfying and I like how you get to not only choose who to bring to your next battle, but also what level of difficulty you want to do. The gameplay is nice and simple but also challenging (but fair).

Everytime I lost a guy it felt like my fault except for the boss fight which is a bit overtuned in difficulty lol. They wiped out like 12 of my guys before I could even deal much damage to them. I like the variety in the little guy's abilities, and how well telegraphed the enemies are. One change that could be nice is if the little guys throw spears towards the enemy your mouse is closest to. This would give a use to the mouse when you aren't using abilities. Also maybe it would be nice to be able to see the hp of all entities and what current round we're on. But otherwise, great visuals music creativity gameplay etc, you did very well.

(+3)

Thank you so much, your comment made our day!!! We know the boss is tough, and we're looking into ways to tone it down a bit. Your comment helps us a lot in narrowing that down, along with some other changes we're waiting to implement after the jam is over!!! We really liked your idea of attacking the enemy closest to the mouse and we might implement it in the future!

You should definitly play once we update it!!

Once again, thank you so much!!