So im a bit late to review this:P
But dw I rated the game on the last day of the rating period (just kept procrastinating writing a review)
So ya, i WILL be going off my memory and the images i took while playing :D
So for starters, it took a bit of time to get used to the movement system (with it feeling a bit floaty jumo and the slow acceleration and deceleration when rolling.. Like it felt a bit TOO slippery)
Tbh both those movement "problems" kinda became or to be more accurate started to feel like an intended part of the game.. I mean they made sense (especially the slow acceleration and deceleration due to you just rolling)
But there WAS this part where that was just plain annoying
Honestly.. This was the only part where i wanted to quit :sob:
The small edges of the pillars with the rolling? OMFG xD
Im not sure if its doable completely while walking but iirc i couldnt get enough height and speed to cross the big gap with the wall blocking your path without rolling
Other than the movement, there were also some places where camera clipping became a problem
I think it was this part? when you are climbing inside a tower iirc
and finally you had to jump from this platform to the door on the opposite side, but if you just tried to look at that doorway the camera would clip and youd just be seeing the wall from the outside :sob:
Here, i just had to line up correctly, look at the doorway while the camera clips out the wall and jump blindly
(really both these are just nitpicks cuz you already polished this SOO much in a SINGLE week i cannot expect anymore from anyone lol)
But other than these?? this was SOOO MUCH FUN!
The amount of visual variety with different zones and stuff? The music and sfx? The amazing level design for each zone (for the most part :P as yk, i did struggle here and there.. referring mainly to that 1st point with img1 above)?
and ofc.. not to mention the FUKING SCALE.. the world is SOOO BIG
Also, the circular design of the map where you end up at the start and only then can continue to the next area was peak level designing xD
In the end i think i missed just 1 last collectable trophy 
oh btw, only AFTER i finished the game did i realise that there was a pause menu XD
Anyways..
Ive seen you already have a couple of updates released that I havent tried, hopefully Ill try them out soon aswell haha
Overall, the game was genuinely VERY FUN and i stll cannot believe how you managed to get SOOO much done in SUCH little time..
This is truly one of those times that i have concrete suggestion or a core thing that id like if it was better
I mostly had problems with the slipperiness.. and the floaty jump but those have probly already been looked at in the post jam updates so far..
Im not sure if the camera clippng is still a thing, but that might definitely be a thing to look at
Anyaways, congrats on doing soo well and getting in the video aswell!!
You guys really deserved it!
Keep the good stuff rolling 😭