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Interesting idea, this feels like a mish-mash of sidescroller and top down mechanics!

If you want to make this a puzzle game, i agree with the other comment, you should slow down the blocks.

if you want to make this a momentum platformer (which could also be cool) in which the player goes fast with the blocks, you should lean into that and remove the one-room camera system.

At one point i got softlocked because a block got on the ceiling but i could restart :)

nice entry, i was pleasantly suprised by the main mechanic!

Thanks for the feedback! I wanted to lean into the momentum platformer idea but  the game was originally made for a 48 hr long game jam. I know thats no excuse but I couldn't make any interesting momentum related puzzles in the time that was left.I submitted this game here to get some feedback for improvement. 

I've made a few changes now to fix some of the bugs . You can try it out again if you like :)