Thanks for the feedback. I actually want to make it more of a momentum platformer so speed was intentional. Although, the game is not where I want it to be features wise. I've made a few changes to fix the bugs. You can try it out again if you like:)
Rudra
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Thanks for the feedback! I wanted to lean into the momentum platformer idea but the game was originally made for a 48 hr long game jam. I know thats no excuse but I couldn't make any interesting momentum related puzzles in the time that was left.I submitted this game here to get some feedback for improvement.
I've made a few changes now to fix some of the bugs . You can try it out again if you like :)

