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Feels great to play and has a clean presentation! I wonder if there's ways to make taking damage less limiting though. Losing an entire direction is quite a blow. Maybe 8 directions? Would like to see this idea more fleshed out. 

Also we had similar ideas! In mine you always have two options for each action though. 

Overall great work!

thanks so much! and yeah, managing difficulty was a bit challenging. we didn't mention this anywhere, but the screen does wrap around (so you don't get stuck once you've lost a key).