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(2 edits)

i do not really get how to cater to fairies' preferences............they seem pretty vague.......patchouli is clear about the book's contents but what people say they want seems very disjointed from what they actually are interested in. also i have no idea how evil books are supposed to work i just triggered all of them at the start of the game on purpose so they would stop existing

however i think clicking on books and flapping them around with right click is awesome

edit: ai used for code :[ very uncool

I try to keep AI usage in coding to a minimum, but there are still so many things I'm learning for the first time in Godot. Because of that, I mostly ask for help with things like specific implementations or errors that I can't fix. I hope that one day I'll be able to make a game without AI.

Also, thanks for the criticism you and the others gave. Most of the issues were caused by not developing the actual game early enough and realizing those problems too late into development. The fairies have book tags that they like and dislike, and each book has its own tags, so the recommendations are based on which books have the best combination of tags. I think most of the pairings make sense, but I can see why some of them might feel off.