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I try to keep AI usage in coding to a minimum, but there are still so many things I'm learning for the first time in Godot. Because of that, I mostly ask for help with things like specific implementations or errors that I can't fix. I hope that one day I'll be able to make a game without AI.

Also, thanks for the criticism you and the others gave. Most of the issues were caused by not developing the actual game early enough and realizing those problems too late into development. The fairies have book tags that they like and dislike, and each book has its own tags, so the recommendations are based on which books have the best combination of tags. I think most of the pairings make sense, but I can see why some of them might feel off.