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(2 edits) (+1)

A really cool concept that just needed to be cooked a little longer! Understandable considering the 72hr time restraint, but i would love a full version of this one day! I love the art style and the shader for Ozzy was really cool! 


Complaints:

Font is a pretty hard to read, i couldn't even understand the dogs name until near the end; i thought it was Dzzy.

Ozzy was a bit hard to control at times, i thought it was only mouse based, not realizing for awhile that he also reacted to WASD 

I failed the first event where the dog tries to kill the man because i couldnt not tell what i needed to do before the bar was already halfway gone, most likely because of the font

Failed the last one twice and had to play the entire thing over. Really glad the difficulty lowered

I was actually pretty invested in the story but the ending was very anti-climatic

(+1)

Thanks for playing! And this awesome write-up. All of that makes sense. I really wanted checkpoints but never got to them. And yeah, I wanted more of a thing going on at the end, like a true boss fight. Most pain points point to me over-scoping lol. Still, thanks for the input; I can hopefully improve for the next one.