Hi, great editor overall! a couple things I'd like to see in an update though: texture UV 'snap-to-face', where if active, it would stretch a texture to match a wall face exactly. Could be very useful for aligning textures. Also, some indication of the where the world origin is on the grid would be nice, and a way to define the default floor, ceiling, and wall textures so you don't get that checkerboard stuff whenever you add a new sector. Hope you can do some of these things! Thanks for the har work
Viewing post in PapaiArt Tools - Level Editor comments
Hi! Thank you for the development suggestions. They are valid requests.
I am working on the new features as my free time allows. I actually have a new version right now with just one bug left to fix. I am doing my best to resolve it and share it with you all.
Thanks again! If you have any further feedback or suggestions, feel free to write them here or join my Discord server. I am really curious to see what users create with the tool.