Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

PapaiArt

22
Posts
40
Followers
16
Following
A member registered Jan 03, 2024 · View creator page →

Creator of

Recent community posts

You're welcome! If you think of any other missing features while working, feel free to let me know.

Level Modeller 1.3.1 available

There isn't one, but that's a fantastic idea. I'll make it happen.

Thanks! Join on Discord, and for starters, it's enough to just send the file for one map/level so I can review it.

Of course, I would be glad to support this if I can. Could you assist me with it? For example, by sending and testing the files?

Please explain exactly what you mean, because unfortunately, I don't understand from just this.

I'm glad it turned out well!

I'd love to see your work or anyone else's progress with their projects here, or on Discord too.

Thank you!

Hi! Thank you for the development suggestions. They are valid requests.

I am working on the new features as my free time allows. I actually have a new version right now with just one bug left to fix. I am doing my best to resolve it and share it with you all.

Thanks again! If you have any further feedback or suggestions, feel free to write them here or join my Discord server. I am really curious to see what users create with the tool.

If two sectors meet and share vertices there, an opening is created between them. This is how you can make doors, windows, and corridors. You cannot delete a sector wall. However, you can use a texture that you replace with a skybox in your engine, for example.

I have thought about this before too. And it really would be worth doing. Good luck with the Engine project. I am also working on a game engine myself.

The feature is ready; you can access it in the latest 1.2.6 version. If you have any other similarly good ideas, please let me know. This was a very useful and great idea.

Thank you! That's a great point. I was just thinking about how I could make the software better. I'll create a pop-up when saving an OBJ where the pivot point (center) can be set, as well as the mesh scaling.

Thank you! I'll try to spend more time on the project in the future. I have many ideas and plans that could make the game more exciting and enjoyable. But it's a good observation that the combat system is not yet sophisticated. This will be somewhat modified. There will be NPCs and many more secrets and mysteries in it.

Thank you for making a video! this is very cool.

Thank you for the great video and the constructive criticism :)

Thank you for making a video! this is very cool.

Hi, I watched your video and it was very cool. Thank you! :)

This is very cool. Thank you!

Thanks a lot for trying out my game! I’m really glad you liked it.

Thank you! maybe I will make easier this puzzle.

Thank you for making a video! this is very cool.