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AlienMind

3
Posts
A member registered Jan 17, 2017

Recent community posts

ok the new texture tile mode is perfect.. thanks!

Hi, just q quick pic of what I'm working on, imported into the Godot editor. The level editor makes it so easy and fast to make this kind of geometry. I can show more if anyone wants to see

Hi, great editor overall! a couple things I'd like to see in an update though: texture UV 'snap-to-face', where if active, it would stretch a texture to match a wall face exactly. Could be very useful for aligning textures. Also, some indication of the where the world origin is on the grid would be nice, and a way to define the default floor, ceiling, and wall textures so you don't get that checkerboard stuff whenever you add a new sector. Hope you can do some of these things! Thanks for the har work