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You've got an issue here I've seen in a number of other "AI assisted" projects, wherein your bot's gone and added a bunch of mechanics, somewhat randomly, that don't interact with each other, come out of nowhere, and aren't terribly balanced. Some do nothing, some are absolutely busted. Just for instance, there are at least two different "charge" abilities in this game. One, for legionaries, does exactly what it says on the tin and leaps right up to the front line to get right in the thick of things. Another, for knights via a shrine, makes them instantly teleport to the front and stun every enemy in the tristate area, knocking everything but bosses back rather far while stunning everything for three seconds, or sometimes permanently it appears. This is an incredibly fun game that is held back by things like this. Your code generator does not seem terribly compliant with your game design, and I fear it's added quite a lot that you have not tested, and possibly not found in your own testing. I hope you are able to understand the code it's written, because it's added some very strange things. For some other bugs, it's not actually possible to banish barracks units between stages as clicking the button does nothing, buying new barracks slots doesn't seem to reliably add more starting unit slots to hold those barracks units, bosses drop resource pickups that immediately despawn upon selecting a map, making them impossible to collect, the broodmother spawns a volume of dogs I cannot presume to be intentional, XP gain for barracks units is inconsistent, no units actually track kills, and at least one portal event fails to select a unit entirely.

You gotta eat your own dog food, man. This is almost a delight to play.

Ahh, I am frustrated I never saw this post in my notifications.

This is exactly the feedback I need as I am only one set of eyes. I'm going to correct every sin you've mentioned in this list, and make it a delight for you to play. I also built a unit lab so I can more thoroughly test each individual skill. I'll get things more in line!!

To answer your question, a bit... I am not a comp-sci guy and really only understand it conceptually. Give me some time!

I believe you can do this, there's some real gold in here. Do your best, and don't be afraid to make mistakes! As long as you're the one making them, you can always understand how they've happened. Take all the time you've need, you've got a bit of a mess to untangle here, but it'll be worth the untangling.