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CaptainMcCloud

6
Posts
A member registered Sep 11, 2017

Recent community posts

Only idle game I've ever played with Gustav Holst music.

Access requested, best of luck in testing!

I'm dead broke atm, but I'm gonna wishlist that shit so Steam knows it's good. Perhaps I will find ten dollars by the time you turn this fucker loose. Maybe even twelve

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This is the only peggle/pachinko style game I've ever seen that does squash and stretch on the balls. 10/10, unironically. The demo being ended with an integer overflow is brilliant, also.


edit: nvm it keeps going oh god

Neat game, I love the artstyle, but it's very rough on your hands to play. The game badly needs some kind of autoclicker, probably less a "you always get X clicks per second" sort of deal, and more "if you hold your finger on the screen/hold down a mouse button, you get a couple clicks per second." It shouldn't be the best option available for mining, just a hand strain reduction measure.

The concept is great, the actual mechanics are a giant pain in the ass. The levels I haven't been able to beat are all ones here the impreciseness of the controls make executing what I know is a possible solution in an acceptable number of moves so frustrating that I'm happy to just pat myself on the back and stop. I feel there are times when this thing just needs to stop pretending to be a platformer, though. Also, maybe have the color of the aiming thing change depending on shot strength, it's just too hard to eyeball it as-is. If you wanna keep it with the game's aesthetic, a fade from blue to the current grey to orange could work