Over the last two weeks, I found nearly 200 things that were not correct/broken/missing/inaccurate ... you were absolutely right. I've made my workflow signifcantly more thorough too in order to avoid the same mistakes. I'll update here in a few days! Thanks for the motivation🔥
Karami
Creator of
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Ahh, I am frustrated I never saw this post in my notifications.
This is exactly the feedback I need as I am only one set of eyes. I'm going to correct every sin you've mentioned in this list, and make it a delight for you to play. I also built a unit lab so I can more thoroughly test each individual skill. I'll get things more in line!!
To answer your question, a bit... I am not a comp-sci guy and really only understand it conceptually. Give me some time!
Hey! I am letting you know that the internal build is available! https://discord.gg/6aAuvmps join here and check it out... I look forward to your feedback!
Aw man, I am sorry to hear. There is a save system but it requires you to manually save and you get a pin. Unfortunately the game saves on your cookies so if ur browser wipes those, ur save gets wiped too.
I'm sorry this happened, but when I get further into development, we will have it all saved to google cloud some day, or steam cloud... In due time! I will make the game better.
Thank you for testing it all and please, feel free to join discord and keep up with all that were doing!!! https://discord.gg/nEFnuwEj
For switching tabs, yeah, unfortunately due to browser limitations I can't get the game to run when tabbed away. However, if we make it to steam that won't be the case!
I see what you mean it would be a QOL upgrade, I think I agree and I have thought it over. In the next update, I will allow the hero to go past a white flag during capture. Thank you for the feedback!
Hello again! Thank you for the feedback. I fixed the UI to properly display both for the next update, I appreciate you letting me know! You should join the discord because I could use sharp eyes like yours!
As for clarity on distance of px, I agree with you, there's not a practical way to tell exactly how much distance anything in the game is clearly unless its an aura. I'll work on this because I think it's much needed, hopefully I will have something for the next update!
Take care and thank you again!
