Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I agree, maybe the first ingredients are a mite too expensive, but I did want to give the player the chance to observe how stirring works, popping bubbles, etc. Still, a little more tutorialization there would be nice as well, I agree!

Thanks for the detailed comment :)

(+1)

I think you have a good point there. Not having any ingredients to tinker with helps with introducing the player with the main mechanic of the game. Though maybe that phase went by a little bit too long xD