Very clever use of the limitations of O2A2 to tell your story! Really loved the use of external "characters" to explore the internal. That framing reminded me a bit of Disco Elysium - I could certainly imagine this voice acted.
Simple but effective art, and a fun use of the UI to have the conversations as an ongoing 'log' - that added to the feeling of sitting in a room endlessly rebuking and failing to push yourself through different lenses.
Great work!