They seem higher poly than the rest but nice stuff indeed. The cards made me lol.
Viewing post in Devlog 3.2: New stuff & Improvements comments
Hi! They might just appear higher poly count. I actually spent quite some time reducing the mesh details even further for many of the previous stuff where it's visually not noticible, and following the same rules for the new stuff.
Some items containing cylinders now do have a few more triangles, because I changed the way I split circle shaped faces into triangles, so I could select the loops with just one click, thus making it easier for me to work with. But the additional triangles are not substancial.