I can't believe how fun a glorified screensaver can be. I put quite a few hours into this!
Some feedback:
-Sometimes there is a lagspike but it runs great otherwise.
-I don't like how 7 miners in mandatory to progress with building stuff. At least let me get rid of them so I can have a build without them
-Ballista is pretty much mandatory and the only thing you need as it is the only thing good with dealing bases and has very high damage. Maybe it should be more anti-base focused or give homing upgrades to others.
-Lasers could have an upgrade that makes them anti projectile focused at the cost of damage. In the postgame it is the only semi viable AA
Bors-28
Recent community posts
Love to see classic XCOM style combat finally! It is very underrated.
Notes:
-enemies shoot at me then move closer to me instead of shooting again or moving away sometimes
-grid feels too big
-after shooting when I click again the charater moves instead of shooting again. This move can't be cancelled either. Very frustrating.
-The 1shot/3shot setup is very classic and it's alright but maybe you could experiment with Assault rifles shooting 5 and machineguns shooting 10 etc, etc. Just a suggestion.
I liked it. Drifting feels weird a bit but I haven't played this genre for a while now so maybe I'm wrong.
Problems I encountered:
-Walls stop you immediately which is weird.
-Cant go off track even where I should be able to because some knee high grass immediately stops me, there isn't many places like this it's very annoying.











Hi. The opened old toolbox's right half has flipped normals and look weird in unity. Is the issue on my end?