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thank you very much. yeah unfortunately I didn't get any playtesting in before submitting to see if the controls made any sense. I didn't even really get a chance to properly play the game haha. I was like fingers crossed I hope this works. 

I had an idea for something along the lines of stages once you killed so many enemies or something you'd get a choice of a random perk, and then the board would be cleared and maybe new enemies or obstacles. But I was glad I at least got what's in the game implemented