Very nice and addicting game. Very cool game! The mechanics are simple yet extremely satisfying (did not know I could die because of the fire rune. LOL. Also double kill with a single rock is sooo satisfying). Lacking some background music and maybe a tougher enemy, but overall a very solid game. Looking forward to any updated after the jam ends. Keep at it!
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Thanks for playing! My enemy is the same enemy I made to get get collision checking working, which is just to pick a random a random direction out of 4 at every move step so it's very basic. I had an idea to have the enemy be able to push blocks too that could be cool.
My idea for the update so far was to create a few levels showing the player each mechanic and maybe do some different shaped levels. I'd also like to do a procedural map endless mode. I wasn't sure how to balance the normal blocks i could make them move one space or just be breakable and add a wind rune that does the current default blocks continuous slide. And a few other ideas for spell blocks. Hopefully a bit more variety and a change of mechanics will make it more fun!