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(+1)

A very interesting game. It immediately jumps into the gameplay without any menu, and also ends without any menu.

Took a while to realize what is happening, but once it's clicked, I was amazed. What a creative movement mechanic!

Though maybe if you crank the height a little bit too much, it's kinda wonky. Sometimes you ended up not where you're suppose to be. It's more visible with a high spawn quantity. I still end up using the max height throughout the entire game lol. Feels faster that way.

There's a part on the game that's kinda confusing, which is the part where you fall into a castle like structure with 4 gates. It's not really obvious where the location of the buttons are to open those gates.

The art style is really good. I like the pixelated (if that's the correct term) look of the whole game. Combine that with a good color palette, and you have a beautifully crafted game.

The audio is also really nice. I like the music. Very calming. The SFX are also very nice. It really fits with the whole domino effect.

(+1)

Thank you! I did find in my own play testing that using the highest dominoes often led to the most buggy behavior, I kinda just hoped it would be good enough for the jam lol, but yeah, you're 100% right with that.

I did try to make the buttons clearer by making them stand out color wise, but I could of maybe improved the level design a bit more to make them more clear.

Glad you liked it overall though! Thanks for the detailed comment :D