Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

The gameplay idea is great, but I found it hard to collect the bottles too. Also there seems to be a clash between the game and the story telling because trash still generates, increasing the pollution meter while you are talking to people interested in cleaning up the beach. I hope that is not the intention since I feel it negatively impacts the call to action of raising awareness of pollution with other people. Can't wait to see how this turns out!

(+1)

Trash is not gneerating when the story telling happens (you can test it, its just waves moving).
If you end the conversation in the exact moment that wave spawns trash then it might seem like it,  but it's not spawning :) 
For the picking up bottles - problem was now fixed,  I might put out a new build up with the fixes.

Thanks for comment!