I love plague inc series, its clearly inspired by that. Although its pretty cleverly reduced to a single tap game, it still feels pretty forced to be a single input game
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i´m a big fan of Plague Inc and also of maps and geography to, but my original idea was a game of destruction, an UFO destroying country by country smashing the button and counting how many countries you can destroy in a specific range of time, but that first version make me boring, then i remember plague inc dynamic and create something like that but with the constraint of "one-button" and more quick action, defently inspiration is there, in my future complete version i´m added a "joystic style" function for control the ship as well, no aleatory movements.... Thanks for your comment.