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Muhammad Hassaan Moazan

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A member registered Jan 20, 2024 · View creator page →

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Fun, the screen resolution broke so many times, but the gameplay was decent. Could use a but more complexity or spice though, not bad. Great visuals

Cute visuals, simple but kinda fun. Although for some ingredients I couldnt tell what they were (I thought bread was a treasure box, and many more).

Smooth and enjoyable. I really appreciate the arrow speed customizability

Such a unique idea, its so smooth and very enjoyable. Awesome !

Yes but the ingredients need to be dragged on the shelf after being right clicked, right ? That involves mouse coordinates ! The game gives of papa's taco mia vibes, its great. But yeah this mechanic wasn't allowed I believe.

Its so fun and funny, I enjoyed it. That one sheep kept absolutely demolishing me, please nerf the evil sheeps 😭😭

I love plague inc series, its clearly inspired by that. Although its pretty cleverly reduced to a single tap game, it still feels pretty forced to be a single input game

Fun concept

Really fun, but direction changing gets a little frustrating. It would better suit as a multiple input, still fun though

Really fun and smooth to play, great job

Really unique and fun ! I enjoyed it. Though I spammed click and killed everyone 😭 There needs to be more complexity that would prevent this

Could be more polished, and better pacing, Otherwise fun concept, had fun paying

Fun mechanics, but they were kinda broken since jumping also flipped directions. It could be improved if multiple inputs were used (outside of the jam obviously)

Really fun. Got repetitive quick though, can use variety of obstacles or even boosters

I couldnt figure out how to control the rocket, were WASD keys helping in navigation ? Looked cool

Aww, did you miss the deadline or something ? The game didnt appear

I really enjoyed this, could use polish, but great job overall

Cute visuals, really safe and relaxing vibes. But I think the mouse coordinates dependent clicking wasnt allowed 🤔. Overall, cute fun game

Yeah exactly. Also what would be the plan, if you dont mind sharing ?

Nice idea, could've been fun if it wasnt so laggy. Had potential.

Such a unique idea, and so well implemented. Had alot of fun playing, good job ! (gets kinda repetitive soon, but overall pretty good)

Very glitchy and laggy, funny gameplay though

Cute art style, but mouse movement input wasnt allowed 🤔

Its pretty cool, but it doesnt hold hands at all, straight up throws you into the gameplay after a very short description. If it was supposed to be a hard game, that would've been fine, but from the visuals and theme I assume its not inherently supposed to be a hard game, thats why the difficulty felt a bit off. Great visuals though

It took me quite a while to realize the 2nd level is looped. Aside from that, beautiful visuals, vector like gameplay. I enjoyed it, too short though.

The art is so good, and its very polished, great job

Multiple times when I tried jumping the platform crashed into me, and  the game froze there

Fun idea but mouse movement isnt allowed :(

Was kinda buggy, but a cool mechanic concept

Interesting environment setting, got kinda repetitive real quick but overall decent

Pretty good, the game glitch for me at specific spots repeatedly but the idea its pretty good

Pretty good, the game glitch for me at specific spots repeatedly but the idea its pretty good

The art style was really cute, but the mouse movement mechanic wasnt allowed I believe 🤔

Loved the WarioWare like style, so creative. Really needs more mini games, but really good work !

I think click and drag mechanic wasn't allowed 🤔Decent game tho, love the BMO like dude 

Thx for playing ! I added it so that the gun wouldn't fall out,  but I totally get the issue !

Ah ! I see now, that changes alot of things. Also why sorry lol dont be, its just a game, cool one at that

Yeah exceeding it beyond  singular input would really bring out its potential. If I would consider a regular game, it is not plain at all. But for this specific genre, I'd say much more complexities and rules being added would spice it up. I'm presonally not a big fan of such game (nothing personal obviously, I do understand the appeal and your game executed it pretty well). But it felt light, lesser packed like usual such games are of this genre.

I'd suggest some "stealing" mechanics on specific combos, like taking 500 from the rival, if they go bankrupt they lose, and many other stuff. Rooting for your future development of this game, best of luck !

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I loved the art style but, the gameplay was very confusing. Sometimes I meant to like, interact but rolled eyes instead and then I felt bad T-T
The art style looks really fun though, and the music is funny but I liked it

It gave backrooms vibes for some reason, pretty cool still

The controls themselves werent problematic ! There wasnt any clear tutorial or guide to tell me how exactly the controls are supposed to work. I only managed to move right till I hit a wall, then it showed an up arrow and right arrow and nothing in the bottom four boxes, just got stuck there