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(+1)

Great demo! Gave enough to show the high-quality of the game, writing and humor - and just enough story and spiciness to make me want more, very well done! I can easily see you making non-erotic games as well, but no complaints here lol ;P really solid overall, my only critiques I can think of is the coffee for sprint being a bit pointless and time wasting - and the cars on the road being noticeably brick shaped. small fish though, just throwing it in as I did notice them. As another note, I personally would appreciate if interactables had a different color for unseen content - going grey when there's nothing new, to save time from going through the same dialogue repeatedly, just in case. I'll definitely get it wishlisted though, keep up the great work!

(+1)

Hey there! Thanks so much for playing and the kind words! Out of interest - which interactables did you find yourself repeating dialogue? I have a system whereby if you've already seen the main dialogue for the interactable, it should use a short-form dialogue instead. For example: "I don't need to use the phone" or "You still 'ere?" from the slugs. There shouldn't be any long-form dialogue which can be repeated, but if you find something I've missed please let me know and I'll fix it! 

(+1)

You did well with the short-form dialogues, I can't remember anything specific being longer - its more just that I felt obligated to go interact with everything  again after every event, just in case there's a new line, which is a commendation to your writing really, I didn't want to miss a single bit of it :p I understand if my suggestion feels like an egregious amount of work for minor QoL, it's certainly more work then the short-line version, just wanted to throw it out there as I think it's helpful to know any quibbles, small as they may be ;)