This is a very solid gameloop. I really enjoyed it and you should definitely look at expanding this game into a full release with more spells, an upgrade tree etc. On the jam version itself, the only feedback I have is it would have been nice to point to which exact tile the spell will be placed on, especially for the stop spell. Because the preview of the effect area kicks in, I was often confused as to where I was placing it. Something like a tile highlight shader. But other than that, very very good!
Viewing post in Acrane Chain jam comments
I'm happy You enjoyed the game!
I figured pointing the tile with a mouse was enough to see where you put the spell, but I guess some more clarity wouldn't hurt. Thanks for the feedback.
I could definitely expand this game with some more spells, enemies and a tutorial, but I don't see how an upgrade tree would play into that.