The concept is great, but the rocket doesn't feel fully controllable. I often got hit by comets without having a real chance to dodge them. I think the gameplay could use a bit more polish.
Really honored to have received your feedback, especially knowing you made that banger of a game for the same jam! If I ever get back to this game, then yeah, I’ll add more player influence over steering, perhaps with a system similar to your usage of wheels with needles.