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Lemon Syrup

105
Posts
1
Topics
6
Followers
3
Following
A member registered 33 days ago · View creator page →

Creator of

Recent community posts

Really fun game! Excellent use of the theme. I would definitely play it again. Great job, and congratulations on the excellent work!

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Really fun game! I spent quite a bit of time playing it. Great job, and congratulations on the excellent wor

Congratulations on the game! The drifting mechanic is really fun and challenging. Great job!

Thank you so much for playing it <3

The game is fun. I think the obstacles just need a bit more balancing. Sometimes a very tall obstacle would appear, and I didn't have enough time to jump over it. Great job on the game!

We're glad you liked it! It means a lot to us when someone goes this far <3

I enjoyed the game. I think adding collision with the walls could create more interesting shots. I got stuck on hole 7, so I couldn't see the rest of the game. Great job on the game!

The game is very simple. The only strategy I found was repeatedly pressing the button to hit the comets. Maybe you could add a mechanic where holding the button charges up and fires a laser to make the gameplay more interesting. I also ran into an issue where the game froze at the end. Congratulations on finishing the game!

The parry mechanic is fun, but it starts to feel repetitive pretty quickly. I understand that this might be because of the one-button theme, but maybe you could add a mechanic that involves holding the button. Great job on the game!

The concept is great, but the rocket doesn't feel fully controllable. I often got hit by comets without having a real chance to dodge them. I think the gameplay could use a bit more polish.

Cool design, great job

The game is really fun, but there are a few things that make it a bit frustrating. One issue is that the power-ups move around the screen, so I sometimes miss my shot trying to collect them and end up wasting a bullet. Another issue is that the fast enemies are very fast. I think it would be more balanced if they paused briefly from time to time. Finally, the waves with five enemies feel a bit overwhelming—I usually end up taking unavoidable damage because it's very difficult to deal with all five at once.

While watching the Game Over screen, I noticed there are even more enemy types later on that seem to have some of these same balance issues, especially their speed. I think the game could use a bit more balancing overall. Other than that, it's a good game. Great job!

The game is simple but fun. I really liked the balloon concept.

I loved it <3 its super polished and cute

Theres something about this art style that makes it cozy and refreshing 

Thank you! we appreciate it <3

Thank you for playing <3

Thank you! It means a lot to us <3

Thank you very much for playing it!

The game is very relaxing. Great job!

I loved the creativity for the theme! Also, you nailed it with the silly artstyle

Thank you for testing our game and leving a comment <3

About the calculations being a bit off, you mean literal calculation?

Im not sure, but I think if you get too high scores it might break the game since we forgot to handle big big numbers T_T

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The game is really cool, and I loved the music. I got lost a few times. I think a minimap would help with that. Great job!

I really enjoyed the game. It was relaxing, fun, and I loved the art style. Great job!

There's a annoying delay when you release the mouse for the jump, fixing this would improve the game feel by a bunch already

Other than that, the idea is quite interesting, if you manage to polish it it would become something nice

For some reason the game is stuttering for me. Also, I'm not sure, but I think there's a shader related issue that creates some artifacts on the canva. Other than that, it's functional and I could play for a while

I liked the visuals and gameplay

At first I thought it was too much luck based but when I got a good run it made sense

Also, the canva is being rendered as a portrait and so I cant see all of it in my monitor

I liked your idea with the gameplay

about the game controls, I think you could've added a bit more of feedback for the player. Also, its a good decision to stop the needle for a few seconds after you miss the combat option, but it shouldn't happen when you hit it

I really enjoyed the game. Great job!

I found the game quite challenging. There were a few situations where I got hit and ended up trapped in a tight space, making it impossible to avoid taking another hit. Even so, I had fun playing it. Great job!

I really enjoyed the puzzle. It was a lot of fun. Great job!

I loved the game feel! It's a simple concept but very well polished

I really liked the game's horror aesthetic, and I enjoyed the mechanic of revealing the map with the sonar. The only difficulty I had was figuring out the direction I wanted to move in, but it didn't affect the overall experience. Great job!

It felt like I was playing Aim Lab 🤣🤣

Loved your artstyle and the color palette! I miss having a bit of sfx for stuff like block and damage taken, but otherwise it was really cool to play

The rocket mechanic is really fun!
I think it could use a few more sound effects, but good luck, and congratulations on finishing the game <3

I really loved the music and sprites, it's clear you put effort on making it!

Also, I got flagged by the anti-cheat system XD

The artwork turned out really beautiful and pleasant, congratulations on finishing the game <3

I'm happy to see the effort you've put into all 100 games, good luck, and keep up the great work.

It's very true to the theme, great job and congratulations on your work <3

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We're glad you enjoyed our work! It means a lot to us

We also played yours earlier today and got in love with the visuals and sountrack