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Thanks for the report!! That URL isn't working for me, but if you can describe the monster, preferably by comparing it to a fruit or (failing that) vegetable, I'll try to find out why that happened.

Also did you actually get the 5% death thingy? I never died to that in all my playthroughs.

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It's the Vein Orchard (-1 max HP on hit), consistently bugs out and doesn't finish combat if you melee-kill it

And yes, I have both died to the 5% instakill and lost my weapon to the corrosive bastard TWICE, ON THE FIRST HIT.

Good thing I got the Khorne Roleplay Juice Thingy and just SKULLS FOR THE SKULL THRONEd the rest of the f**kers

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Two nitpicks: 1. having a leveling system is a bit weird...but I guess you can chalk it up to the player learning more and more about those "things" and knowing how to neutralize them the most effectively and protect ones vital organs against them (cut off their limbs ahh moment)
2. You don't need to have a weapon to "sacrifice" it...if you catch my drift

Also my low-stakes conspiracy theory is that the "anchors" are some type of graviton stabilizer and  the entire station will fall apart and get tossed into the blackhole (seeing it's in low orbit of it) once power goes offline (or somebody, aka the wetwork department's newest unwilling employee, removes them) so W-Y (or this universe's equivalent of it) can just write it off as a workplace accident and go on their merry way (except the power didn't cut off and/or the dying survivors hooked them up to backup power)