I like the simple game design concept. This seems like a feasible project. There are some loose ends like for example: How to defeat the evil bug?
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Appreciate your thoughtful note!
As for the evil bug—it’s not about brute force. To squash it, you’ll need to collect the special item (like pesticide) 10 times in a row,One friendly creature will appear and defeat. Think of it as a streak challenge hidden inside the simple design!
Thanks for noticing the design direction!