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Pretty interesting game. It takes a while to understand the mechanics. But the main gimmick itself is interesting. It's basically a game of chance, either play it safe and attack boost early, or take the risk and try to get a higher attack boost, even though the chain may end early. Though maybe the whole game itself is a little bit too long, without any other interesting thing happening. I think the HP of both the enemy and the player is too high. Or maybe it's just my ADHD brain xD

The art style is also charming. Reminds me of old flash games.

(+1)

Good point. I've just come up with the idea of adding a game speed multiplier in the settings – that could also fix the game being a bit long. Also, thank you. You're the second person who said it reminds them of old flash games art-wise, though I'd lie if I said it was intentional :)