Same for me :(
ɴᴛɴᴛɴʟᴅᴍɢ
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It took me a minute to figure out that you only deal damage during the ticks, but after that the game was pretty fun. I got it to a point where I could exit the map and still level up, effectively turning it in to a full idle game. Great job!
P.S. The score on the victory screen is off – I had about 2 million at this point....
Thanks for being honest. It is pretty random. The knights fight autonomously and the attack chains thus have a random length that you can't influence. You basically bet on how long the current attack chain is going to be. The longer you wait before activating your buff, the higher the buff is going to be. On the other hand the earlier you activate it, the longer it will be active until it is reset at the end of the turn. It's basically gambling, but it has a strategic component because you can react to the enemy's buff activation decisions.
This game has a lot of potential. Personally, I would've found it more intuitive if the entire tile was clickable and maybe it would be funnier if the red and green "apples" were clickable and the black bomb was the obstacle.
P.S. I noticed the multiclick cheat too, and was tempted to rack up a ridiculous highscore, but I didn't. :)



