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(+1)

thank you so much!

unfortunately i had to work with quaternions directly when i was working on a custom 3d video game engine. beyond horrifying

(+2)

Uhf, i have to fight these unholy entities regularly using houdini as well. Never enter this room.

(+1)

I'm having war flashbacks to when I made a multiplayer, gravity reorienting shooter in Unity. I used way too many magic numbers and was just like.... throwing math at a wall until it stuck lol.