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(+1)

Nice concept with the trading strategies and where to trade what for max cash.

Would like to see an option to pause or slow down the game while in a port as I can feel some players (like me) accidentally leave it on top speed while thinking of our next target which would be bad if you decide to go with a time limit.

Playing this I was a bit confused on what was what exactly but I don't doubt it'll be much clearer with an improved presentation in the sprint 3 version

Thank you for taking a look! I agree that I need to tweak how time affects the ports, I'm puzzling it over myself. Tricky because I eventually want to have more ships moving around so I don't know if I can pause for each port stop. Right now the big consequence is that crew wages are due at the end of the month, so if you're not paying attention, that can really bite, kinda like a time limit I suppose.

Yeah, I've got some half-baked systems in here and no direction to speak of, I'm sure it's a bit confusing at this point. Still, I really appreciate you stopping by to offer your feedback. Great to have an outside perspective actually.

(+1)

Thank you for the response. Enjoy these types of trading and simulated economy games so looking forward to the sprint 3 version.

One other quality of life suggestion I forgot to mention.

Would be really nice if at any point you could hover an element in lets say your cargo area and have all the ports show an icon of said element with a different background or style depending of they're buying or selling. Will help people plan routes easier

That's a great idea I would have most certainly overlooked. I appreciate it 🙏