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Having played the browser and download version which are quite buggy, the hotfix version sorts out the encounter rate so this is the one to play, y'all.

This game looks incredible and has a proper old skool vibe. I love the transiton-less combat system! Makes a refreshing change from the default one that appears in every other game. I did find some bugs. There is an enemy that looks like centipede that blinks when in combat so I am not sure if that is intentional or not. I also can't find the route in the cave section. I get the feeling you meant to make the water tiles passable but they are currently impassable.

Even though it has an open world feel, I do love the sense of progress in the game and how the events move forward depending on what the player does - that was handled very nicely. I'll for sure come back after the jam and play a completed version. Once the bugs are sorted this game is gonna be epic! What you have made here is great but the potential is still massive too. Great work, guys!

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Thank you for playing Yeti!

We were aware of the bug with the Centipede dude. A similar thing happens with one other monster you can encounter. We recognised this almost immediately after the submission window closed and alas we could not fix it. This was purely the result of forgetting to swap out a placeholder character sheet. 

The blocked route in the cave section was not something i was aware of. can you confirm which cave you are referring to. Was it the one with the Square Rooms or the one with an abundance of blue mushrooms? I will look at this almost immediately as this could make the game unbeatable.  FIXED THIS NOW. You were totally right. Thank you for pointing that out. 1 impassable tile placed blocked the route to the dungeon. 

Thanks again for taking the time to play and leave feedback.