Hi! So i've been playing the game for quite a while and gotten some suggestions, maybe to improve the game in the next future updates, my ideas are:
- Optional, not Needed: Add benefits when completing graduates/certificates, for example: If you got graduated in medicine/nursery, then you don't need to go into the doctor's office to know your symptoms - You're able to check partner's and your symptoms more easily at home;
- Fitness could improve mobility and decrease chances of getting lazy on fatter stages (UNTIL "IMMOBILE", The limit for its effects is "Barely Mobile/Heavyset"), adding that would make the mechanic more useful instead of being there just for cosmetic purposes, motivating the player to workout for higher chances of being able to move without the scooter;
- Fix the issue where you can still move around easily at barely mobile stage without the scooter, because when i try to use the mobility scooter it keeps saying "You are still mobile enough to not need the mobility scooter", but when you mark a date with a girl it FORCES you to HAVE a scooter to MOVE;
- Improve the "Help ___" in jobs a little bit by adding a % success rate in that task, if you are Barely Mobile on a job, you shouldn't be able to help that person this much making the chances 5%, I shouldn't be helping that person if i can't move so much! And at Immobile stage, the chances turn 1%;
- More Weight Loss supplements buffs and Weight Loss recipes for cooking (Mix appetizer and the base of vegetables with this one and you'll end up convincing the partner to eat weight loss food) because i'm taking a WHOOPING 30 DAYS just to get slim after becoming Immobile, just imagine how worse it is if i get much bigger and extend it to 60 days spamming the same medicine!
- Add Fat Shamers personality type partners and the "Ones who want to stay Healthy", trying to fatten them up becomes more difficult compared to other personalities, fat shamers would want the player to loose weight, enforcing activities to loose calories and the healthy ones want to stay slim, both these are different from each other, but it is a option to date if you need slim partners to marry instead of blobby ones;
- Add more "Body Squishing" and "Body Playing" content, getting fatter unlocks the activity where you can grope your own belly or play with your rolls as a way to pass time if you have no furnitures in your home or just want some fun (This suggestion would improve more usability of the previous fat stages like "Chubby"). It would also be useful for partners where you can play with their body, the text gets different varying from how slim and how fat you are;
- Make the wardrobes more useful and less repititive. Whenever i try to use it in ANY type of fatness stage, the type of text i receive is 99% the same so it should be different. Improving their use means that you can buy oversized and small clothing for each different fatness stages so if you ever get from slim to obese and need to swap clothing, you can go to the wardrobe and see the clothing sizes you've bought and use them. The "Lingerie" one needs to be changed because it's 100% the same all the time;
- Achievements - Completing the game and not having much to do? You can complete specific achievements like "From Blob to Slim" that gives a small, tiny %+ permanent bonus to specific stats. There's also "Endgame" Difficult ones like "Become a Billionaire", "World's Most Famous OnlyFats creator", "Blobbify 20 Partners", "Escape the Factory!", "Smartest Apprenticeship (Unlock all certificates)" etc that gives higher compensation.