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Yea you don't need to have that many intricate puzzle if the mere fact of going around is already intresting, and your puzzles made great use of the environment and the gameplay elements you've put in.

Ahah making sure the game feels nice to play is always difficult xD For references I was thinking about the golf games where the cursors were around the ball, or use the different mouse click to change the variables (scroll wheel for domino scale, the other click for rotation...), it's the kind of things you have to toy around until you find a soft spot

Continue with the great work !

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Scroll wheel is a really good idea! And potentially rotating with mouse buttons or something is smart.  I'll note that down for future projects, thanks :D