Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Pretty neat idea, unfortunately it is a bit buggy for me:
- After you pick the first piece, you can hover and drag from any part of the bottom bar to bring up hidden (not found yet) pieces
- In the second room, if you go to the statue corner and face the outside wall, you first see some kind of table. From there if you try to go forward, it sends you two steps to the left. I reached that corner by another route and instead of a table I saw a hole in the wall
- Some pieces are placed around the inventory area, and I cannot pick them because the inventory bar keeps popping in front of it

These may be because I tried on Brave and the description stated on Chrome the game is constantly upscaled/downscaled. I will try on other browsers later and see what happens.

(+1)

I didn't finish anything in the second room. In fact, the poor placement of the pieces on the floor was the last thing I noticed before deciding it was too late to do any more. The chrome issue is unlikely to affect anything other than the visual quality. The mouse coordinates are specifically calculated to adjust for that. All the bugs are very much me screwing up in my rush to get just a bit more done.

Thanks for trying it out.